You'll remember that Isaac had some pretty serious dementia through the first couple Dead Space games. There's a method to what many initially (and very angrily) considered madness, and at least one portion of it was born in the name of adding scares - not dampening their effect with friendship and rainbow bunny heart sparkles. But, if nothing else, I came away from a recent Dead Space 3 co-op showcase convinced that Visceral's not just tossing Carver into the mix out of pure obligation. I'm still worried that aspects of its design could seep into single-player like so much freshly spilled, colder-than-an-ice-planet necromorph blood. I'm still not sold on Dead Space 3's co-op. Yes, one's the loneliest number, but two can be just as bad. But that's also ignoring the new possibilities adding another person to the mix presents, Visceral producer John Calhoun claimed during a recent showcase. So obviously, there's reason to fear the worst for, well, fear in general. Plus, Visceral's flatly stated that co-op will help make Dead Space more accessible for the faint of heart. After all, it's much harder to be afraid of the dark when someone's whispering sweet, soothing nothings into your heavily armored ear. You've probably used your mouth to voice distaste for Isaac's new foul-mouthed best pal Carver, too. You may not have heard - unless, you know, you are any human being on this entire planet with functioning ears or eyes.
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